Add moves to sheet
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@ -57,7 +57,8 @@ export class HenchDataModel extends foundry.abstract.TypeDataModel {
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}),
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stress: new NumberField({ required: true, integer: true, min: 0, initial: 0, max: 12 }),
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moves: cappedArrayField(moveField(), 6),
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moves: cappedArrayField(moveField(), 5),
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customMove: moveField(),
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experienceTriggers: cappedArrayField(markableField(), 4),
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experience: new NumberField({ required: true, integer: true, min: 0, initial: 0, max: 5 }),
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@ -59,6 +59,23 @@
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</li>
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</ul>
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<h3>Abilities</h3>
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<ul>
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{{#each actor.system.moves}}
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<li>
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<input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.moves[{{@index}}].marked" {{#if this.marked}}checked{{/if}} />
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<span><b>{{this.name}}:</b> {{this.description}}</span>
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{{#if this.hasWriteIn}}
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<input type="text" class="hench-text-input" data-field-path="system.moves[{{@index}}.writein]" value="{{this.writein}}" />
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{{/if}}
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</li>
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{{/each}}
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<li>
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<input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.customMove.marked" {{#if actor.system.customMove.marked}}checked{{/if}} />
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<textarea class="hench-text-input" data-field-path="system.customMove.description" {{#if actor.system.customMove.marked}}{{else}}disabled{{/if}}>{{actor.system.customMove.description}}</textarea>
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</li>
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</ul>
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<h3> Harm: </h3>
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<div>
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<h4>Level 1:</h4>
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