Add remaining text fields
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@ -75,13 +75,16 @@ export function updateField(actor, dataPathString, value) {
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console.log(`Converted ${dataPathString} to:`);
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console.log(dataPath);
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console.log(`Writing: ${value}`);
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console.log(`Writing: ${value} (${typeof value})`);
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if(dataPath.isArray) {
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const initial = getValueAtPath(actor, dataPath.path);
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const copy = initial.map(e => deepCopy(e));
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copy[dataPath.index] = copyAndMutateAtPath(initial[dataPath.index], dataPath.subPath, value);
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console.log(`Array write at index ${dataPath.index}`);
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console.log(copy);
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actor.update({
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[dataPath.path]: copy,
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});
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@ -50,6 +50,15 @@ export class HenchActorSheet extends ActorSheet {
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updateField(this.actor, path, value);
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});
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// text fields
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html.find('.hench-text-input').on('change', (event) => {
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const element = event.currentTarget;
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const path = element.dataset.fieldPath;
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const value = element.value;
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updateField(this.actor, path, value);
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});
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}
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_changePlaybook(newPlaybookKeyEvent) {
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@ -4,8 +4,8 @@
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<h2> Details: </h2>
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<div id="hench-explicit-details">
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<p>Name: {{ actor.name }}</p>
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<p>Look: {{ actor.system.look }}</p>
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<p>Name: <input type="text" class="hench-text-input" value="{{actor.name}}" data-field-path="name" /></p>
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<p>Look: <input type="text" class="hench-text-input" value="{{actor.system.look}}" data-field-path="actor.system.look" /></p>
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<div>
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<span><b>Playbook:</b></span>
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<select class="hench-hench-sheet-playbook-dropdown">
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@ -18,16 +18,22 @@
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<div>
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<ul>
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{{#each actor.system.details}}
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<li><b>{{this.question}}</b>: {{this.answer}}</li>
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<li>
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<b>{{this.question}}:</b>
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<input type="text" class="hench-text-input" data-field-path="system.details[{{@index}}].answer" value="{{this.answer}}" />
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</li>
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{{/each}}
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</ul>
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</div>
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<h3> Inclinations </h3>
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<div>
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<ul>
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{{#each actor.system.inclinations}}
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{{#each actor.system.fixedInclinations}}
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<li>{{this}}</li>
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{{/each}}
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<li>
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<input type="text" class="hench-text-input" data-field-path="system.customInclination" value="{{actor.system.customInclination}}" />
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</li>
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</ul>
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</div>
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<h3>Mission Planning</h3>
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@ -42,9 +48,15 @@
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<h3>Gear</h3>
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<ul>
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{{#each actor.system.fixedGear}}
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<li><input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.fixedGear[{{@index}}].marked" {{#if this.marked}}checked{{/if}}/> {{this.description}}</li>
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<li>
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<input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.fixedGear[{{@index}}].marked" {{#if this.marked}}checked{{/if}}/>
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{{this.description}}
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</li>
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{{/each}}
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<li><input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.customGear.marked" {{#if system.customGear.marked}}checked{{/if}}/> {{system.customGear.description}}</li>
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<li>
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<input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.customGear.marked" {{#if actor.system.customGear.marked}}checked{{/if}}/>
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<input type="text" class="hench-text-input" data-field-path="system.customGear.description" value="{{actor.system.customGear.description}}" />
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</li>
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</ul>
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<h3> Harm: </h3>
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@ -52,25 +64,37 @@
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<h4>Level 1:</h4>
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<ul>
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{{#each actor.system.harm.levelOne}}
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<li><input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.harm.levelOne[{{@index}}].marked" {{#if this.marked}}checked{{/if}} /> {{this.description}}</li>
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<li>
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<input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.harm.levelOne[{{@index}}].marked" {{#if this.marked}}checked{{/if}} />
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<input type="text" class="hench-text-input" data-field-path="system.harm.levelOne[{{@index}}].description" value="{{this.description}}" />
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</li>
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{{/each}}
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</ul>
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<h4>Level 2:</h4>
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<ul>
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{{#each actor.system.harm.levelTwo}}
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<li><input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.harm.levelTwo[{{@index}}].marked" {{#if this.marked}}checked{{/if}} /> {{this.description}}</li>
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<li>
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<input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.harm.levelTwo[{{@index}}].marked" {{#if this.marked}}checked{{/if}} />
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<input type="text" class="hench-text-input" data-field-path="system.harm.levelTwo[{{@index}}].description" value="{{this.description}}" />
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</li>
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{{/each}}
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</ul>
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<h4>Level 3:</h4>
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<ul>
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{{#each actor.system.harm.levelThree}}
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<li><input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.harm.levelThree[{{@index}}].marked" {{#if this.marked}}checked{{/if}} /> {{this.description}}</li>
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<li>
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<input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.harm.levelThree[{{@index}}].marked" {{#if this.marked}}checked{{/if}} />
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<input type="text" class="hench-text-input" data-field-path="system.harm.levelThree[{{@index}}].description" value="{{this.description}}" />
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</li>
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{{/each}}
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</ul>
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<h4>Level 3:</h4>
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<ul>
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{{#each actor.system.harm.levelFour}}
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<li><input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.harm.levelFour[{{@index}}].marked" {{#if this.marked}}checked{{/if}} /> {{this.description}}</li>
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<li>
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<input type="checkbox" class="hench-checkbox-toggle-field" data-field-path="system.harm.levelFour[{{@index}}].marked" {{#if this.marked}}checked{{/if}} />
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<input type="text" class="hench-text-input" data-field-path="system.harm.levelFour[{{@index}}].description" value="{{this.description}}" />
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</li>
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{{/each}}
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</ul>
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</div>
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