Update B14
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title: Airshipyards
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Consisting of cavernous hangars, spacious landing zones and a few mooring towers, the [[Colfax Dirigible Enterprise]]’s sprawling Airshipyards are a defining feature of the [[Seventh Ward]]. Construction, maintenance, and sales are all handled at the same site.
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Consisting of cavernous hangars, spacious landing zones and a few mooring towers, the [[Colfax Dirigible Enterprise]]’s sprawling Airshipyards are a defining feature of the [[Beacon Ward]]. Construction, maintenance, and sales are all handled at the same site.
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title: Carrowmoor University
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The largest and most esteemed institution of higher education in [[Vesper Ridge]]. Carrowmoor was built in the northern [[Tower Ward]], though that area of the city has since been redistricted into what is now the [[Seventh Ward]].
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The largest and most esteemed institution of higher education in [[Vesper Ridge]]. Carrowmoor was built in the northern [[Tower Ward]], though that area of the city has since been redistricted into what is now the [[Beacon Ward]].
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The university was established by decree of the [[Vesper Ridge Parliamentary Council|VRPC]] in an effort to raise the prestige of Vesper Ridge in the eyes of the [[Holy Kingdom of Alinor|neighboring kingdoms]], and by all accounts the plan was a success—Carrowmoor is widely regarded as one of the finest houses of learning in all [[the Hallowed Lands]]. Students of Carrowmoor are offered a varied curriculum, but the university specializes in science, medicine and engineering. Such fields are generally viewed as the most respectable (in no small part because they are the most profitable) by [[Aristocracy|upper-class]] [[Vesperite]] society.
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title: The Dockyards
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The portions of the [[Harbor Ward]] and [[Seventh Ward]] closest to the [[Sea of Wine]]. Due to the threat of [[rhodofolia]] poisoning, the dockyards are among the most dangerous areas of the city. Nevertheless, fishing and waterborne shipping are crucial industries for [[Vesper Ridge]], so the dockyards are always busy. Mask-clad longshoremen load and unload cargo onto ships by day, and fishing boats venture out into the bay to make their catch by night.
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The portions of the [[Harbor Ward]] and [[Beacon Ward]] closest to the [[Sea of Wine]]. Due to the threat of [[rhodofolia]] poisoning, the dockyards are among the most dangerous areas of the city. Nevertheless, fishing and waterborne shipping are crucial industries for [[Vesper Ridge]], so the dockyards are always busy. Mask-clad longshoremen load and unload cargo onto ships by day, and fishing boats venture out into the bay to make their catch by night.
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title: Faceless Hunchback
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---
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A large, imposing monster encountered by our party in the abandoned [[Darcy Glassworks]] building. His appearance, mannerisms, and magic all shared similarities with those of the [[Bloody Butterfly]]. Though his identity and aims are unclear, he spoke of himself as royalty, and asked our party if they came to him as supplicants. Ash dances through the air around him.
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A large, imposing monster encountered by our party in the abandoned [[Darcy Glassworks]] building. His appearance, mannerisms, and magic all shared similarities with those of the [[Bloody Butterfly]]. Though his identity and aims are unclear, he spoke of himself as royalty, and asked our party if they came to him as supplicants. Wherever he goes, fluttering ashes attend him.
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title: Foundry Ward
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Comprising the southeastern corner of [[Vesper Ridge]], the Foundry Ward is the center of much of the city’s heavy industry. Most raw materials mined in the [[Sunset Ward]] or shipped into the city by rail end up here to be processed and then shipped to their final destinations. Beneath the city streets, the Foundry Ward is connected to the Sunset Ward and the [[Seventh Ward]] by several vital railway tunnels, the routes of which were carefully charted to avoid intersecting with any branches of [[the Labyrinth]]. On the surface, the Foundry Ward is also home to the railyards where new train cars are manufactured. There is little housing in this ward, largely because the awful smell and the constant cloud of smog blotting out the sun discourage just about anyone from spending more time here than is mandated by their work.
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Comprising the southeastern corner of [[Vesper Ridge]], the Foundry Ward is the center of much of the city’s heavy industry. Most raw materials mined in the [[Sunset Ward]] or shipped into the city by rail end up here to be processed and then shipped to their final destinations. Beneath the city streets, the Foundry Ward is connected to the Sunset Ward and the [[Beacon Ward]] by several vital railway tunnels, the routes of which were carefully charted to avoid intersecting with any branches of [[the Labyrinth]]. On the surface, the Foundry Ward is also home to the railyards where new train cars are manufactured. There is little housing in this ward, largely because the awful smell and the constant cloud of smog blotting out the sun discourage just about anyone from spending more time here than is mandated by their work.
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@ -4,6 +4,6 @@ title: The Gloaming Lantern
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A mysterious device Margot recovered from the burning [[Vesper Ridge Customs and Notary Bureau River Gates Branch Municipal Office|customs bureau]] at the start of our story. Deeply magical, it produces its own light without an apparent fuel source, and seems to react to the thoughts or emotions of its bearer, but these traits are trivial compared to its true power: the ability to rewrite time itself. For reasons unknown, and through means unknown, the lantern has formed a connection with the members of our party, and dragged the very sun backwards across the sky to undo Ophile's untimely death.
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What happened afterwards was less clear.
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What happened afterwards was less clear, but it seems that almost nobody in the city remembers the time that was "unwritten." Aside from our party, both [[Vicky Lu]] and [[Leonora]] expressed a strong feeling of deja vu during the repeated hours. Notably, both of htem were also present when Margot first acquired the lantern.
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Other information: [[Chambermaid Calliope]] recognized the lantern, and warned the party that some “dangerous individuals” may be interested in it... a warning that was contextualized when [[Calix Hypatia|Lord Calix Hypatia]] later asserted to Ophile that the lantern actually belongs to him. For now, at least, it remains safely in our party’s hands. According to the strange automaton M-41D, the Gloaming Lantern is somehow connected to [[The Clocktower]].
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@ -4,4 +4,6 @@ title: Leonora
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Formerly a boutique doll maker from the [[Velvet Ward]], her business collapsed after she accidentally offended [[Ofelia Kerrifer|Lady Kerrifer]] and suddenly found herself ostracized from high society. Leonora ended up on [[Pigeons Eaves Row|Pigeon’s Eaves Row]] as she wandered aimlessly through the city a few days later, and the sound of soft singing drew her through the doors of [[Cairwick Chapel]] and into the audience of one of [[Sister Linia|Linia]]'s sermons. In need of a second chance herself, she took a liking to the [[Our Lady of the Black Rose|Black Rose]]’s philosophies and asked to stay for a while. Now she makes a living selling blankets and clothing at the morning market, and trades extra clothes for food for the church.
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Leonora does not do well in a crisis, but she seems to relax whenever she’s practicing her craft.
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Leonora does not do well in a crisis, but she seems to relax whenever she’s practicing her craft.
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After [[The Gloaming Lantern]] turned back time to save Ophile in the second chapter of our story, Leonora confided in Ophile that she’d seen uncanny dreams which, according to her, seemed to perfectly predict the events of the next day.
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_notes/vesper-ridge-wiki/_public/P/Porter Thalecress.md
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_notes/vesper-ridge-wiki/_public/P/Porter Thalecress.md
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title: Porter Thalecress
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A hapless priest of [[The Church of the Guiding Way|the Guiding Way]] kidnapped by the dragon [[Thiolyss]] and the mysterious [[Faceless Hunchback]] during the second chapter of our story. According to [[Calix Hypatia|Lord Hypatia]], Thalecress oversaw a church in the residential [[Southern Ward]], and witnessed the events of the [[Vesper Ridge Customs and Notary Bureau River Gates Branch Municipal Office|customs office]] fire. Due to the inscrutable mechanisms of [[The Gloaming Lantern]], his current status is unknown to our party.
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title: Seventh Ward
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title: Beacon Ward
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The northern, central area of [[Vesper Ridge]], including all the urban shoreline not sectioned off into the [[Harbor Ward]] by the [[Old River]], as well as several other important landmarks such as [[Carrowmoor University]] and the [[Colfax Dirigible Enterprise]]’s [[Airshipyards]]. Formerly a part of the [[Tower Ward]], this area was separated into its own ward so that sanitation and safety regulations affecting its many laboratories and factories could be cut to bolster productivity without tarnishing the clean and beautiful image of the wealthy Tower Ward.
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@ -4,4 +4,6 @@ title: Vicky Lu
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An orphaned goblin girl and the owner of Juniper before it gained sentience. She’s often underestimated due to her small stature, but Vicky Lu’s mind is as sharp as her little claws! Her special interest is linguistics, and she’s fluent in two languages and studying two more. She dreams of becoming an adventurer and a scholar when she grows up.
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With Juniper’s help, she’s intent on getting [[Scarlet]] to come out of her shell!
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With Juniper’s help, she’s intent on getting [[Scarlet]] to come out of her shell!
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After [[The Gloaming Lantern]] turned back time to save Ophile in the second chapter of our story, Vicky Lu expressed a sense that she had lived through that same day before.
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