Update B20
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title: Demons
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The fearsome subjects of various folk tales and religious parables throughout the ages, bogeymen feared by children, the stuff of superstition. Even in a world of fantasy, some things are mere myth.
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The fearsome subjects of various folk tales and religious parables throughout the ages, bogeymen feared by children, the stuff of superstition. Even in a world of fantasy, some things could never be real.
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In Chapter III of our story, Ophile noticed that many ancient tales of demons have a few common threads. Most notably, the demons tend to appear while their victims sleep, either in nightmares or physically in the victim’s proximity.
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@ -4,4 +4,6 @@ title: Dorothy
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A talking umbrella, apparently. Ophile discovered her trapped with [[Sylvester]] in the depths of a magical purse from [[Ashcroft's Antiques|Ashcroft’s Antiques]], and Dorothy was most grateful to be rescued from her embroidered prison.
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She’s rather stylish in appearance, with dark purple fabric and delicate gold embroidery around the perimeter of her canopy. Her ferrule and handle are both carved from shining ivory, and her whole body is light as a feather. When she speaks, the sound emanates loud and clear all around her, even though an umbrella certainly should not have any way of producing a voice. Her manner is graceful, refined, and a bit snobbish.
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She’s rather stylish in appearance, with dark purple fabric and delicate gold embroidery around the perimeter of her canopy. Her ferrule and handle are both carved from shining ivory, and her whole body is light as a feather. When she speaks, the sound emanates loud and clear all around her, even though an umbrella certainly should not have any way of producing a voice. Her manner is graceful, refined, and a bit snobbish.
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Dorothy seems deeply reluctant to be carried too deep into the [[Velvet Ward]], claiming to have “a bit of a history” with some of its residents. After some persuading by Catalin, she promised to reveal her past to the party together with [[Sylvester]].
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@ -4,4 +4,4 @@ title: Grace Fostoria
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An engineer working in the Department of Archaeology at [[Carrowmoor University]]. For the past few months, she has been assisting a team of researchers at a dig site within the enigmatic [[The Labyrinth|Labyrinth]]. It is here that she unearthed the equally mysterious [[The Gloaming Lantern|Gloaming Lantern]], which she attempted to surrender to the [[Vesper Ridge Customs and Notary Bureau|Customs and Notary Bureau]] after identifying it as a magical artifact.
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Grace is on somewhat friendly terms with Aelie Moondew, though she seems easily overwhelmed by Aelie’s boundless energy.
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Grace is on somewhat friendly terms with Aelie Moondew, though she seems easily overwhelmed by Aelie’s boundless energy. Her “office” at Carrowmoor looks more like a repurposed broom closet. Perhaps her standing within the department is rather low...
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@ -6,6 +6,8 @@ Sixth in status among the [[High Noble Houses]], and a notable oddity in that it
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In [[Vesperite]] society, which shuns and distrusts elves, this choice of heir was highly controversial, and there is still much gossip and speculation among the aristocracy as to the late Lord Hypatia’s motives for such a choice. One popular theory is that Calix was chosen because an elf’s centuries-long lifespan will afford him ample time to build a large family and ensure House Hypatia’s continued prosperity.
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House Hypatia traces its roots back to the [[Holy Kingdom of Alinor]], relocating to [[Vesper Ridge]] about a hundred years into the city’s history. For most of that time, the Hypatia family maintained good relations with the ruling [[House Vespridge]], but it seems tension has mounted between the two houses during the reign of Lord Calix.
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It seems that our very own Ophile Evenstar may have a connection to this family...
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The building itself, known as Hypatia Manor, is a palatial Rococo-style estate deep within the opulent [[Velvet Ward]], and well-staffed by a legion of servants all outfitted in accordance with Lord Calix’s rather eccentric fashion tastes.
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@ -3,4 +3,6 @@ title: Ruellia
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A challenger, a sister, a blasphemer, a specter that haunts the streets of our city, a
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woman who has not yet stumbled out of the fire.
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woman who has not yet stumbled out of the fire.
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Other information: In Chapter III of our story, Catalin’s inquiry at the [[Vesper Ridge Customs and Notary Bureau|Customs and Notary Bureau]] confirmed that nobody by the name of Ruellia has ever been documented entering or leaving [[Vesper Ridge]].
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title: Saint Octavia's Church
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A small but opulent [[The Church of the Guiding Way|Guiding Way]] church located not far from the former [[Cathedral of Guiding Light]] in the central [[Tower Ward]]. Though diminutive in size, Saint Octavia’s is considered a deeply holy site due to the presence of its namesake’s remains interred within its underground crypt. According to some records, Saint Octavia may have dwelt here during her lifetime as well.
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When the grand cathedral was (unconscionably) lost in the infamous deal with [[Iron Caseval]], Saint Octavia’s Church was chosen as the new seat of [[The Keeper]]’s faith within [[Vesper Ridge]]. After the cathedral’s “fall” and the transfer of power, a dense row of trees was conspicuously planted along the edge of Saint Octavia’s churchyard that had until then provided a view of the cathedral across [[Forum Square]].
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In Chapter III of our story, Ophile consulted the church’s archives under strict supervision, researching the subject of [[Demons]].
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