Demoted changes
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@ -125,6 +125,14 @@ export class HenchDataModel extends foundry.abstract.TypeDataModel {
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// Update prep ability
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source.moves[4].description = playbook.moves[4].description;
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break;
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case "DEMOTED":
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// Change mission planning question
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source.missionPlanning[0] = playbook.missionPlanningQuestions[0];
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// Update prep ability
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source.moves[4].description = playbook.moves[4].description;
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break;
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default:
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break;
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}
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@ -406,7 +406,7 @@ const playbooks = {
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"Attempting to reclaim your status",
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],
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missionPlanningQuestions: [
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"The target's clearly a rookie. State an obvious flaw with their approach or gimmick.",
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"The target is sloppy. State an obvious flaw with their approach or gimmick.",
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"You've bested the target before. State how, and why you can't just do that again.",
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"Ask the boss: why hasn't the Guild taken out the target?",
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],
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@ -468,7 +468,7 @@ const playbooks = {
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{
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marked: false,
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name: "Friends in Low Places",
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description: `As a downtime move, you can ask an underworld contact to complete an unusual favor. State what you want, then draw. Ignore the cue, and instead use the rank:
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description: `As a prep action, you can ask an underworld contact to complete an unusual favor. State what you want, then draw. Ignore the cue, and instead use the rank:
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<ul class="hench-list-1-col">
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<li>1-2 — They phone it in, but they do it.</li>
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<li>3-4 — They do it sloppily. A new complication arises.</li>
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