diff --git a/module/data-models.mjs b/module/data-models.mjs index 2425cd9..5194852 100644 --- a/module/data-models.mjs +++ b/module/data-models.mjs @@ -101,10 +101,18 @@ export class HenchDataModel extends foundry.abstract.TypeDataModel { // Change first detail. Wipe response. source.details[0] = playbook.details[0]; - // Update forum lurker. retain 'marked' - const forumLurkerMarked = source.moves[4].marked; - source.moves[4] = playbook.moves[4]; - source.moves[4].marked = forumLurkerMarked; + // Update forum lurker move description + source.moves[4].description = playbook.moves[4].description; + break; + case "BADASS": + // Change first detail. Wipe response + source.details[0] = playbook.details[0]; + + // Change 3rd mission planning question + source.missionPlanning[2] = playbook.missionPlanning[2]; + + // Update prep ability + source.moves[4].description = playbook.moves[4].description; break; default: break; diff --git a/module/playbooks.mjs b/module/playbooks.mjs index 3b5f9d6..cc09b3b 100644 --- a/module/playbooks.mjs +++ b/module/playbooks.mjs @@ -199,7 +199,7 @@ const playbooks = { BADASS: { details: [ { - question: "Have you killed on the job? If so, what was your first?", + question: "What's the worst fight you ever got into?", answer: "", }, { @@ -214,7 +214,7 @@ const playbooks = { missionPlanningQuestions: [ "You've fought the target before. State where they left a scar, and how they did it.", "The target is an old friend. State how you met, and how it ended.", - "Ask the boss: can we kill the target?", + "Ask the boss: what are we not allowed to break?", ], expTrigger: { marked: false, @@ -284,7 +284,7 @@ const playbooks = { { marked: false, name: "Like Old Times", - description: `As a downtime move, you can take an old friend out on the town. Describe how things were between you, back in the day and how you spend time with them now. Then, draw. Ignore the cue, and use the rank: + description: `As a prep action, you can take an old friend out on the town. Describe how things were between you, back in the day and how you spend time with them now. Then, draw. Ignore the cue, and use the rank: