2025-01-28 21:22:23 -05:00
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export const versions = {
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2025-01-28 21:31:05 -05:00
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EMPTY: '',
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NULL: null,
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UNDEFINED: undefined,
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2025-01-28 21:22:23 -05:00
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DRAFT_0: '0',
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DRAFT_1: '1',
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};
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export const CURRENT_VERSION = versions.DRAFT_1;
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const updateMap = {
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[versions.UNDEFINED]: versions.DRAFT_0,
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2025-01-28 21:31:05 -05:00
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[versions.EMPTY]: versions.DRAFT_0,
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[versions.NULL]: versions.DRAFT_0,
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2025-01-28 21:22:23 -05:00
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[versions.DRAFT_0]: versions.DRAFT_1,
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};
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const updateWarnings = {
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[versions.DRAFT_1]: {
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title: `Draft 1 Update!`,
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content: `The module is now compatible with Draft 1. Due to these changes, we recommend:
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<ul>
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<li> You create new character sheets for Henches and Bosses, and delete the old ones. </li>
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<li> You delete and recreate your deck, or update the Ace of Diamonds and add a joker. </li>
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</ul>`,
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},
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};
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function getWarningsSinceVersion(oldVersion) {
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const next_v = updateMap[oldVersion];
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if(next_v) {
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const next_w = updateWarnings[next_v];
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if(next_w) {
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return [...getWarningsSinceVersion(next_v), next_w];
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} else {
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return getWarningsSinceVersion(next_v);
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}
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} else {
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return [];
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}
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}
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export function showUpdateWarningDialogue(oldVersion) {
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const warnings = getWarningsSinceVersion(oldVersion);
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if(warnings?.length > 0) {
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const header = ``;
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const content = warnings.reduce((prev, next) => {
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return prev + `
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<div>
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<h2>${next.title}</h2>
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<p>${next.content}</p>
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</div>`;
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}, header);
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const dialogue = new Dialog({
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title: 'Update Notice',
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content: content,
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buttons: {
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one: {
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label: 'OK',
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callback: () => null,
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}
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},
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default: "one",
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});
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dialogue.render(true);
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return dialogue;
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}
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}
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